Alright, first off... if you're one of my Tuesday night AD&D players, don't read this entry. As they say in the South: git on outta hyeah!
...now, for the rest of you:
Today I was at lunch, doing some prep for tonight's AD&D swoiree, when I found myself trying to answer the question "How do you have monsters still kicking around in a tower that's been buried for one hundred years who 1.) aren't undead, and 2.) aren't scavengers? All of a sudden, two words came unbidden to my mind:
...which was quickly revised to stasis spheres.
Suddenly, the magician's remains at the bottom of the tower went from musty old skeleton to must old skeleton hooked up to a crazy ass planar contact machine, and I'm sure I can find room for a brain-in-a-jar somewhere...
Here we are going into the 11th week of the campaign, and so far it has been pretty bog-standard fantasy. Most of my D&D games don't make it this long without getting at least a little unusual, so let this be the first step.