It's funny that Dragonlance was actually the thing that lead me to Dungeons & Dragons, considering I have never actually played it as a roleplaying game. The novels did inform a lot of my early gaming experiences, though, and will always hold a special place in my heart.
Last night the missus and I queued up the animated adaptation of Dragons of Autumn Twilight. It was...bad.
I think that worst part of the movie was the CGI, which looked outdated by about twelve years or so. Not only that, but I am completely baffled as to why they thought it would be a good idea to mix the CGI in with the animated bits. When the animated hobgoblin was leading a pack of CGI draconians, my brain kept telling me that I was somehow watching two different movies simultaneously.
Also... oh with the game mechanics. Raistlin (Kiefer Sutherland?!) pretty much explained every aspect of Vancian casting. I don't remember if they did this in the book, but I found it dreadfully silly. (They were even nice enough to spell out the difference between divine and arcane magic.)
The movie felt very disjointed and I can scarcely imagine watching it without already being familiar with the source material.
I don't usually do "reviews," but I felt the need to say something about it. I think it could have been at least okay if they'd just skipped that wretched CGI.