...this being a navel-gazing blog post with a very tortured tile.
This is mostly thinking out loud, so feel free to skip it.
1. B/X D&D.
-It's damn simple.
-It is easily house-ruled, and in fact it begs to be tinkered with.
-Lack of mechanical options might frustrate or bore players
-Lack of mechanical options makes "fluff" more important
-Easy to come up with neat little things to distinguish characters
-I will be tempted to dick around with the rules, classes, etc.
2. AD&D 1st edition
-Crunchier than B/X, which is both good and bad.
-Still easy enough to tamper with
-Will probably use the OSRIC book in lieu of the actual AD&D rulebooks.
-I feel like I have to study for this game
-Seems very popular right now
-Characters are very customizable and players may enjoy that
-Rule book could stop a bullet
-Not comfortable house-ruling a game with this many interlocking rules.
4. Warhammer Fantasy Roleplay
-Inexplicably fun character creation
-Mechanics are smoother in the 2nd edition, magic is neater in the first edition.
-Probably run 1st edition, unless I can convert the 1st edition magic to 2nd edition mechanics.
-I feel obligated to run the game in the Warhammer world, though I realize this isn't absolutely necessary.
-Players may be turned off by random starting professions...then again, the last group I ran Warhammer for kind of liked that.
-Would have to study the rules
-Setting almost demands high-magic, since anyone can use it, and I'm not sure if I'm feeling a high magic campaign.
-Would be something I've never run before, and thus new and refreshing
-Pretty sure none of my players are familiar with this one, which might be a barrier to entry and might be a turnoff.
-Compatible with Call of Cthulhu should I take leave of my senses.
Games that I have stricken from the short list:
*Savage Worlds Fantasy (I'm already playing in Deadlands...though I don't get to run this one much...maybe I'll reconsider)
*Palladium Fantasy, because it is a hot mess. I'd consider running the 1st edition someday, though...but not today.
*The Riddle of Steel, because every time I try to learn it my brain turns off.
* Earthdawn, because I'm feeling like a more traditional/classic fantasy experience, and Earthdawn is just too damn weird for that. :)
...okay, so I guess it's not a short list yet, is it?
Let the navel gazing continue.
Feel free to chime in.