Because I apparently needed another project to work on in my endless march of unfinished projects, I've started laying the groundwork for my next D&D world. I want to get away from all of my previous thought processes regarding world design, or at least as far away as I can without getting a brain transplant. To that end, I've decided to use a lot of randomness and force myself to connect the dots.
-Dungeon Geomorphs (Goodman Games)
-Adventure Design Deskbook (Mythmere)
-The Dungeon Alphabet
-The Dungeon Dozen
These are packed in my mighty Bag of Holding, and from them I shall forge a world that probably won't make much sense, but will probably be awesome.