Tonight we busted out West End Games' Ghostbusters International RPG, with newer cards and dice made by... someone else, I forget.
I made a girl ghostbuster, because fuck your childhood.
The rules are simple and the cards/dice, while not part of the original package, are neat. I think the GM might have given us too many Talent points, because everything our characters were good at was waaaaaay too easy.
The scenario was fun. The GM was tired and didn't think it went very well, but I thought he was maybe too hard on himself.
Next week we get back into Beyond the Supernatural. I'm looking forward to seeing what our original GM has cooked up during his convalescence.