Saturday, January 19, 2013

Tournament Play Damage

Recently I acquired an old but serviceable copy of Ghost Tower of Inverness.

Originally designed as a tournament module, it has some slightly different procedures for play. One of these procedures is that monsters always do mean damage (rounded up). A monster that normally does 1d6 damage with a particular attack will always do 4 points, 1d8 always does 5 points, etc.

I was wondering to myself... would that be such a bad adaptation for normal campaign play?

Hmm. Something to think about.

1 comment:

  1. Dragon Warriors - not D&D but D&Dish, what with class and levels etc. - has weapons doing a set amount of damage. The variable aspect comes from the different dice used for 'armour penetration' by each weapon.