My KantCon takes this year:
*I think my best session was Lamentations of the Flame Princess. I seemed to mentally gel most with the scenario, and the players were super into it. I even got one of them curious in checking the game out, and another warm to the idea of old-style D&D rule systems.
*I don't think I had a weak session this year, but I would say my weakest was probably Stars Without Number, the newly revised edition. I didn't have as good of a handle on the revised rules as I thought, and some of the changes and terminology threw me a little. What probably also didn't help was the module I was using being system neutral and containing no stats of any kind. I always second guess myself with that kind of thing. I also let the action get bogged down in a couple of parts and I regret that. The players still liked and and they were super thrilled with the way the scenario turned out. Like I said, I don't think it was a weak session, just the weakest.
*Savage RIFTS is so much better to run than standard Palladium RIFTS it isn't even funny. You still get the general feel of RIFTS, but goddamn is it a smoother ride, and it just works better. Case in point: a Glitterboy and a Wildernes Scout in the same party, and yet both of them were able to contribute meaningfully. The characters seem a little bit more on par with one another in combat than the eye-popping disparity that exists in the original rules.
*All of Their Strengths is fucking fun and I adore it. I had pregens but the players really wanted to make their own crazy-ass Hybrids. I think the half-werewolf/half-reaper was a fantastic character. He drove around in a souped-up super-car called the Pale Rider. Fuck.
*Captain Valdez ended up sacrificing himself, along with the new Captain, in my Starships & Spacemen game... looks like I need to level up the First Officer for next year's continuation.
*Less excited about the vendors this year. I didn't really find any special treasures or weird and rare "gotta have it" books. That's... actually probably for the better.
Tomorrow I'm waitlisted for a game of Dread (the Jenga game, not the splatterpunk Raphael Chandler game) and I've got a spot in a Savage Worlds sci-fi game of some sort. I'm really pretty tired, but I at least want to go to the con for a little bit. The Savage Worlds game has a waitlist behind me, so if I end up heading home or just lounging around, I won't be leaving the dude short of players.
I love KantCon. I'm sad it's almost over... I'm already starting to think about what I want to run at next year's convention.