Goddamn, I miss Wizardawn. It was so easy to generate maps, the maps were exactly what I wanted, and it was free. I tried to download and run my own Wizardawn server, but I couldn't get it to work on my shitbox of a laptop. (I am also not super great with computers beyond basic user stuff.) When I was running OSE, I found some online mappers that were okay, but they didn't do it for me the way Wizardawn did. I could break down and pay for Hexographer, (or I guess it's called Worldographer now?) but then I have to do all the work... I much prefer being handed a blank map and letting my imagination fill in what it is.
Why did I never notice how awful experience points are in B/X as a youngster? (Actually it was Cyclopedia/BECMI but whatever) Like... an orc has a pretty even chance of murdering a 1st level character of any class, but an orc is worth a paltry 10 xp. Even if you kill one by yourself... I mean, a fighter has to kill 200 of those motherfuckers to gain a level. While the word 'round the campfire is that 75% of experience comes from treasure, my experience is that it's more like 95%.
I'm guessing I didn't notice because e 1.) I was ten years old and 2.) We moved on pretty quickly to AD&D 2nd edition and that's where most of my D&D experience was in my formative years.
Paging JB, Paging Doctor JB to the Operating Room.
6th edition is a thing? Or is it 5.5? Fuck, I don't know. If it's backwards compatible I guess that's chill.